- Jul 24, 2020
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Hannes Jämtner authored
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- Jul 23, 2020
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Hannes Jämtner authored
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Hannes Jämtner authored
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Hannes Jämtner authored
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- Jul 22, 2020
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Hannes Jämtner authored
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- Jul 20, 2020
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Hannes Jämtner authored
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- Jul 17, 2020
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Hannes Jämtner authored
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- Jul 16, 2020
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Hannes Jämtner authored
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- Jul 15, 2020
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Hannes Jämtner authored
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Hannes Jämtner authored
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Hannes Jämtner authored
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- Jul 14, 2020
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Hannes Jämtner authored
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- Jul 13, 2020
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Hannes Jämtner authored
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Hannes Jämtner authored
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- Jul 10, 2020
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Hannes Jämtner authored
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Hannes Jämtner authored
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- Jul 09, 2020
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Hannes Jämtner authored
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Hannes Jämtner authored
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- Jul 08, 2020
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Hannes Jämtner authored
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- Dec 10, 2019
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Dawid Lukasz Abucewicz authored
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Dawid Lukasz Abucewicz authored
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- Dec 09, 2019
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Dawid Lukasz Abucewicz authored
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- Nov 22, 2019
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David Bergström authored
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Ludvig Fors authored
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- Nov 21, 2019
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Stefan Brynielsson authored
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SteBry authored
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- Nov 19, 2019
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Ludvig Fors authored
Added chat functionallity making the bot able to send messages to the game chat for everyone to see. Used by calling self.send_chat(<message>).
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- Oct 18, 2019
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*Removed ensuring there is a target in getTarget(), which solves a crash when debugging during runtime
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- Aug 15, 2019
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David Bergström authored
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- Aug 14, 2019
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David Bergström authored
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- Dec 18, 2018
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Sofia Abaied authored
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Sopi Abaied authored
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Sofia Abaied authored
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- Dec 11, 2018
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David Bergström authored
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David Bergström authored
Instead of having two ways of using abilities directly, have one way which is consistent with the API. Now unit has one method called `ability` which takes a AbilityID and optionally either a Position or another Unit which to use the ability at.
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GabrielTofvesson authored
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GabrielTofvesson authored
Changed types. get_build_location_near accepts a non-negative integer: 0 indicates an exhaustive search
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- Dec 10, 2018
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GabrielTofvesson authored
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GabrielTofvesson authored
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- Dec 07, 2018
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Jonathan Öhrling authored
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