- Jul 01, 2024
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Daniel de Leng authored
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Daniel de Leng authored
Merge branch 'python12_update' of gitlab.liu.se:starcraft-ai-course/pycommandcenter into python12_update
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Daniel de Leng authored
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David Warnquist authored
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- Jun 29, 2024
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David Warnquist authored
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- Jun 26, 2024
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David Warnquist authored
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- Jun 24, 2024
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David Warnquist authored
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- Jun 17, 2024
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David Warnquist authored
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David Warnquist authored
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- Jun 13, 2024
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David Warnquist authored
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- Jun 10, 2024
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David Warnquist authored
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- Jun 03, 2024
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David Warnquist authored
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- May 30, 2024
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david authored
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- Dec 20, 2023
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David Bergström authored
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- Aug 30, 2021
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Jonas Kvarnström authored
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- Aug 17, 2021
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David Bergström authored
aiarena See merge request !13
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- Aug 06, 2021
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David Bergström authored
Bugfixes, added methods and a lot better docs Bugs fixed: * building placement when you want some spacing now works * the correct constructor for unittype is called when calling from python * unit.target doesn't crash the debugger anymore when a target is missing * unit.is_training is not just the opposite to is_idle. Added to make sure unit is a building too. * fixed problem with all minerals being empty on all other baselocations than starting base * debug spawning of units now spaws for the correct player * added more types of geysers to isGeyser same for minerals and made sure refinieries have isRefinery on those geysers * drawLine was not working, terrainHeight was messing things up. -------------- Added: * map_tools.map_name to get the name of the current map * draw_tile to draw outline of a tile * Point2DI and Point2D can now be hashed to be stored in python dicts and sets * Conversion between Point2D and Point2DI and the other way around made easy with new constructors * UnitType.attack_damage added to show base attackdamage of an unit * Unit.progression_list to get the entire list of percentages of current processes. Can be used to see if the unit has a reactor * UnitType.can_attack_air and .can_attack_ground to check if the unittype can attack or not. * building_placer.can_build_here_with_size takes coordinates and width and height to check if it can be buildt at the position. Addons can have weird sizes so this can be used to do checks regarding those. -------------- Random: * More or less everything in the API has got a comment in the documentaion and changed some comments to avoid confusions * Most of the comments are moved from the .rst files and into the .cpp instead in order to see the documentation with intellisense and autogenerate it for the docs instead. * Maptools docs doesn't appear two times. See merge request !11
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- Aug 24, 2020
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David Bergström authored
Functionality needed for the tournament See merge request !9
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- Aug 19, 2020
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David Bergström authored
See merge request starcraft-ai-course/pycommandcenter!8 and closes issue #19
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- Aug 17, 2020
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David Bergström authored
Adds functionality for reading and replaying replay-files, as well as relevant documentation. See merge request !6 for more details. Closes issue #16.
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- Aug 05, 2020
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Edvin Bergström authored
Added Library and Coordinator to the Navigation. Also moved text from ExtendAPI.md to docs/contributiong.rst
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Edvin Bergström authored
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- Aug 04, 2020
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Edvin Bergström authored
Fix unit type See merge request edvbe696/pycommandcenter!7
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Edvin Bergström authored
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- Aug 02, 2020
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Edvin Bergström authored
Added perspectives and fixed get_player See merge request edvbe696/pycommandcenter!6
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- Jul 29, 2020
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Rojikku98 authored
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Edvin Bergström authored
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Edvin Bergström authored
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David Bergström authored
Uppdaterat API See merge request starcraft-ai-course/pycommandcenter!7
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Hannes Jämtner authored
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Hannes Jämtner authored
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- Jul 28, 2020
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Edvin Bergström authored
Add func to replays See merge request edvbe696/pycommandcenter!5
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Edvin Bergström authored
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Edvin Bergström authored
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Edvin Bergström authored
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