Newer
Older
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
#include "TechTreeImproved.h"
using json = nlohmann::json;
TechTreeImproved::TechTreeImproved() { }
sc2::UNIT_TYPEID string_to_id(const std::string & str)
{
return static_cast<sc2::UNIT_TYPEID>(std::stoi(str));
}
std::string id_to_string(int id)
{
return sc2::UnitTypeToName(static_cast<sc2::UNIT_TYPEID>(id));
}
void add_requirement(json & requirement, BuildAlternative & alternative)
{
std::string type = requirement["type"];
if (type == "and")
{
for (auto & subrequirement : requirement["operands"])
{
add_requirement(subrequirement, alternative);
}
}
else if (type == "unitCount")
{
if (requirement["state"] == "CompleteOnlyAtUnit")
{
for (auto & unit : requirement["unit"])
{
//std::cout << "Addon: " << sc2::UnitTypeToName(static_cast<sc2::UNIT_TYPEID>(unit)) << " (" << unit << ")" << std::endl;
alternative.addons_needed.push_back(static_cast<sc2::UNIT_TYPEID>(unit));
}
}
else if (requirement["state"] == "CompleteOnly")
{
for (auto & unit : requirement["unit"])
{
//std::cout << "Just building: " << sc2::UnitTypeToName(static_cast<sc2::UNIT_TYPEID>(unit)) << " (" << unit << ")" << std::endl;
alternative.buildings_needed.push_back(static_cast<sc2::UNIT_TYPEID>(unit));
}
}
else
{
//std::cout << "Unsupported" << std::endl;
//std::cout << requirement << std::endl;
}
}
}
BuildAlternative parse_build_alternative(json & build_item)
{
BuildAlternative alternative{ build_item["unit"] };
if (build_item.find("requires") != build_item.end())
{
//std::cout << "Building unit: " << id_to_string(build_item["unit"]) << " requires" << std::endl;
auto & requires = build_item["requires"][0];
add_requirement(requires, alternative);
}
return alternative;
}
std::pair<sc2::UNIT_TYPEID, std::vector<BuildAlternative>> parse_unit(json::iterator it)
{
sc2::UNIT_TYPEID id = string_to_id(it.key());
std::string name = sc2::UnitTypeToName(id);
std::vector<BuildAlternative> build_alternatives;
if (it.value().find("builds") != it.value().end())
{
auto & builds = it.value()["builds"];
for (auto & build_item : builds)
{
BuildAlternative build_alternative = parse_build_alternative(build_item);
build_alternatives.push_back(build_alternative);
}
}
return { id, build_alternatives };
}
void TechTreeImproved::LoadData() {
// TODO: Do not hardcode this. Use the latest json available.
std::ifstream i("techtree.json");
json j;
i >> j;
for (auto & race : j)
{
for (json::iterator it = race.begin(); it != race.end(); ++it)
{
auto pair = parse_unit(it);
data[pair.first] = pair.second;
}
}
std::cout << "Done" << std::endl;
}
const std::vector<BuildAlternative> & TechTreeImproved::GetBuildAlternatives(sc2::UNIT_TYPEID unit) const
{
if (data.count(unit) > 0)
{
return data.at(unit);
}
else
{
std::cout << "No information about unit type " << sc2::UnitTypeToName(unit) << " (" << static_cast<int>(unit) << ")" << std::endl;
return {};
}
}
std::vector<std::pair<sc2::UNIT_TYPEID, BuildAlternative>> TechTreeImproved::HowToBuild(sc2::UNIT_TYPEID unit_type)
{
std::vector<std::pair<sc2::UNIT_TYPEID, BuildAlternative>> alternatives;
for (auto & pair : data)
{
for (const BuildAlternative & alternative : pair.second)
{
if (alternative.type == unit_type)
{
alternatives.push_back({ pair.first, alternative });
}
}
}
return alternatives;
}