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  • Perception
    ==========
    
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    There are several classes related to processing information about the game
    state and the input from Starcraft. All these classes are taken more or less
    directly from the original `CommandCenter`_, but we have left all
    decision-making to the user of the API.
    
    .. _CommandCenter: https://github.com/davechurchill/commandcenter
    
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    Here is a full list of all managers:
    
    * :class:`library.BaseLocationManager`
    * :class:`library.TechTree`
    
    * :class:`library.MapTools`
    * :class:`library.BuildingPlacer`
    
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    The rest of this page contains a brief description of each manager.
    
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    BaseLocationManager
    -------------------
    
    .. class:: library.BaseLocationManager
    
       .. attribute:: library.BaseLocationManager.base_locations
    
          A list of all :class:`library.BaseLocation` on the current map
    
       .. attribute:: library.BaseLocationManager.starting_base_locations
    
          A list of all :class:`library.BaseLocation` on the current map which a player
    
          started at, indexed by Player constant (see :ref:`playerconstants`).
    
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       .. automethod:: library.BaseLocationManager.get_occupied_base_locations
    
       .. automethod:: library.BaseLocationManager.get_player_starting_base_location
    
       .. automethod:: library.BaseLocationManager.get_next_expansion
    
    
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    .. class:: library.BaseLocation
    
       Closely related to BaseLocationManager. This is the datastructure used by
       the BaseLocationManager to keep track of all base locations and related
       information.
    
       .. attribute:: library.BaseLocation.position
    
          The position of the center of the BaseLocation, defined as a :class:`library.Point2D`.
    
          This is the position used if you want to build a Command Center at the
          base location.
    
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       .. attribute:: library.BaseLocation.depot_position
    
          A suitable position for building a town hall, defined as a :class:`library.Point2DI`.
    
    TechTree
    --------
    
    .. class:: library.TechTree
    
       This class contains all information about units and what is required to
       build a certain unit and what builds it. It only has one method, which is
       used to look-up unit types properties:
    
    
       This class has some invalid information by default, this can be corrected by
       placing the file `techtree.json` in the working directory. The
       `techtree.json` files are available here_, select the lastest version. A
       recent file is included in the `template repository`_.
    
    
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       .. method:: get_data(argument) -> library.TypeData
    
          Argument is either an instance of the class :class:`library.UnitType` or
          an instance of the class :class:`library.CCUpgrade`, depending on what
          information is wanted.
    
    
    .. _here: https://github.com/noorus/sc2-gamedata
    .. _`template repository`: https://gitlab.ida.liu.se/starcraft-api/sc2-python-bot
    
    
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    .. autoclass:: library.TypeData
       :members:
    
       :undoc-members:
    
    .. TODO: Types for all fields would be nice, is required_units List[UnitType] or List[UNIT_TYPEID]?
    
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    MapTools
    --------
    
    .. autoclass:: library.MapTools
       :members:
    
       :undoc-members:
    
    Color
    ~~~~~
    
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    .. autoclass:: library.Color 	
       :members:
       :undoc-members:
    
    
       .. automethod:: __init__
    
    DistanceMap
    ~~~~~~~~~~~
    
    .. autoclass:: library.DistanceMap
       :members:
       :undoc-members:
    
    BuildingPlacer
    --------------
    
    .. autoclass:: library.BuildingPlacer 	
       :members:
       :undoc-members: