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Commit d9df7d58 authored by Oscar Wiberg's avatar Oscar Wiberg
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random y-kord påpowerups

parent f8b77684
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1 merge request!2Newmode
......@@ -10,7 +10,7 @@ import javafx.scene.shape.Rectangle;
public abstract class Object {
private double posX;
protected double posX;
protected double posY;
private double height;
private double width;
......
......@@ -48,17 +48,13 @@ public class PlayState extends GameState {
private Enemy enemy;
private boolean collided = false;
private boolean up = false;
private boolean down = false;
private boolean gameOver = false;
private MenuState menu;
private HighScore score = new HighScore();
private int clearedEnemies;
private String scoreText;
private ExtraLifePowerUp extraLife;
private FlyingEnemy flyingEnemy;
// private double tempy;
private Random engen;
private String slidingPlayer;
private int movingSpeed = 10;
private Bomb bomb;
private boolean isFlyingEnemyActive = false;
......@@ -96,7 +92,6 @@ public class PlayState extends GameState {
public void mode1() {
player = new Player(Constants.playerImg);
slidingPlayer = Constants.slidingPlayerImg;
enemy = new Enemy(Constants.enemyImg, -100.00, 270.00, Constants.enemyHeight, Constants.enemyWidth);
extraLife = new ExtraLifePowerUp(Constants.lifeImg, 800.00, 170, Constants.powerHeight, Constants.powerWidth);
speedUp = new SpeedPowerUp(Constants.powerImg, 800.00, 265.00, Constants.powerHeight, Constants.powerWidth);
......@@ -110,7 +105,6 @@ public class PlayState extends GameState {
public void mode2() {
player = new Player(Constants.playerImg2);
slidingPlayer = Constants.slidingPlayerImg2;
enemy = new Enemy(Constants.enemyImg, -100.00, 270.00, Constants.enemyHeight, Constants.enemyWidth);
extraLife = new ExtraLifePowerUp(Constants.lifeImg, 800.00, 270, Constants.powerHeight, Constants.powerWidth);
flyingEnemy = new FlyingEnemy(Constants.flyingEnemyImg, -200.00, 20.00, Constants.enemyHeight, Constants.enemyWidth);
......@@ -160,7 +154,7 @@ public class PlayState extends GameState {
drawEnemy(g);
drawPowerUps(g);
......@@ -170,8 +164,8 @@ public class PlayState extends GameState {
private void drawPowerUps(GraphicsContext g) {
g.drawImage(speedUp.getImage(), speedUp.getX(), speedUp.getY(), Constants.powerWidth, Constants.powerHeight);
// g.drawImage(extraLife.getImage(), extraLife.getX(), extraLife.getY(), Constants.powerWidth, Constants.powerHeight);
g.drawImage(extraLife.getImage(), extraLife.getX(), extraLife.getY(), Constants.powerWidth, Constants.powerHeight);
}
public void drawEnemy(GraphicsContext g) {
......@@ -229,8 +223,8 @@ public class PlayState extends GameState {
public int getSpeed() {
return movingSpeed;
}
public void setSpeed(int s) {
movingSpeed = s;
}
......@@ -258,20 +252,7 @@ public class PlayState extends GameState {
case UP:
// Om spelaren duckar kan den inte hoppa, då ställer sig spelaren upp istället
if (down) {
player.standUp();
down = false;
} else {
up = true;
}
break;
case DOWN:
// Spelaren kan inte ducka om den är mitt i ett hopp
if (!up) {
down = true;
}
up = true;
break;
case LEFT:
......@@ -297,10 +278,10 @@ public class PlayState extends GameState {
public void update() {
speedUp.setX(speedUp.getX() - movingSpeed);
speedUp.handle(player, this);
// extraLife.setX(extraLife.getX() - movingSpeed);
// extraLife.checkCollision(player);
// speedUp.handle(player, this);
extraLife.setX(extraLife.getX() - movingSpeed);
// extraLife.checkCollision(player, this);
if (isFlyingEnemyActive) {
......@@ -368,7 +349,7 @@ public class PlayState extends GameState {
up = false;
}
}
......
package states;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import constants.Constants;
import javafx.geometry.Bounds;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.shape.Rectangle;
public class Player {
......@@ -19,13 +12,10 @@ public class Player {
private double playerX = (Constants.screenWidth - Constants.playerWidth) / 2;
private double playerY = 265.00;
private int score = 0;
private int lives = 3;
private Image image;
private boolean down = false;
private boolean up = false;
private Image currImage = null;
private int passes = 0;
private boolean livesLocked = false;
......@@ -43,7 +33,7 @@ public class Player {
e.printStackTrace();
}
currImage = image;
}
......@@ -63,7 +53,7 @@ public class Player {
public Image getImage() {
return currImage;
return image;
}
......@@ -145,14 +135,6 @@ public class Player {
}
public void standUp() {
currImage = image;
}
public void moveLeft(int movingSpeed) {
......
......@@ -7,12 +7,20 @@ public abstract class PowerUp extends Object{
private Boolean active = false;
private int scoreSinceActive = 0;
private Random random = new Random();
private int maxH = 110;
private int minH = 265;
public PowerUp(String image, double x, double y, double h, double w) {
super(image, x, y, h, w);
// TODO Auto-generated constructor stub
this.posY = spawn();
}
public double spawn() {
int x = random.nextInt(minH - maxH + 1) + maxH;
return (double) x;
}
protected int getScoreSinceActive() {
return scoreSinceActive;
}
......@@ -24,6 +32,7 @@ public abstract class PowerUp extends Object{
}
}
public abstract void use(Player player, PlayState playState);
}
}
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