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Commit a2062335 authored by Daniel de Leng's avatar Daniel de Leng
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Refactor library to commandcenter

parent 198e025e
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# Compiled Python code
__pycache__/
# You should download the library file, not store it in version control
# You should download the commandcenter file, not store it in version control
*.pyd
*.pyc
......
from library import IDABot, Unit, UnitType, TypeData, Point2DI, PLAYER_SELF
from commandcenter import IDABot, Unit, UnitType, TypeData, Point2DI, PLAYER_SELF
from typing import Optional
......
from typing import Optional
from library import *
from commandcenter import *
from myagent.extra import *
......
import os
from library import (
from commandcenter import (
Coordinator, Difficulty, Race,
create_participants, create_computer,
)
......@@ -9,7 +9,7 @@ from myagent.main import MyAgent
def main():
fight_against_agent = False
coordinator = Coordinator(r"D:\StarCraft II\Versions\Base81009\SC2_x64.exe")
coordinator = Coordinator(r"D:\StarCraft II\Versions\Base75025\SC2_x64.exe")
bot1 = MyAgent()
......
......@@ -11,7 +11,7 @@ types of debuggers simultaneous.
In the example below you can see how you get started with the visual debugger. In this example a debugger for a heatmap is set as the debugger.
```python
from library import *
from commandcenter import *
import numpy as np
import visualdebugger.heat_map_debugger
import visualdebugger.flow_debugger
......
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