- Dec 11, 2018
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David Bergström authored
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David Bergström authored
Instead of having two ways of using abilities directly, have one way which is consistent with the API. Now unit has one method called `ability` which takes a AbilityID and optionally either a Position or another Unit which to use the ability at.
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- Dec 04, 2018
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Anton Andell authored
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- Nov 27, 2018
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Sopi Abaied authored
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- Nov 16, 2018
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Sopi (sofab194) authored
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- Nov 15, 2018
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Sopi (sofab194) authored
returns true if unit has target
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- Nov 12, 2018
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Sopi Abaied authored
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- Sep 10, 2018
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- Aug 06, 2018
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David Bergström authored
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- Jul 25, 2018
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David Bergström authored
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- Jul 11, 2018
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David Bergström authored
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- Jul 09, 2018
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David Bergström authored
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- Jul 05, 2018
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David Bergström authored
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- Jul 03, 2018
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David Bergström authored
This is the result of some bug-hunting. But I don't know if it makes any difference. It isn't worse, at least.
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- Jul 02, 2018
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David Bergström authored
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- Jun 28, 2018
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David Bergström authored
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- Jun 27, 2018
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David Bergström authored
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- Jun 26, 2018
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David Bergström authored
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