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Commit a289d802 authored by Sofia Abaied's avatar Sofia Abaied
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improved function names

parent 06bd4ecb
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...@@ -30,7 +30,7 @@ void define_unit(py::module & m) ...@@ -30,7 +30,7 @@ void define_unit(py::module & m)
.def_property_readonly("has_target", &Unit::hasTarget) .def_property_readonly("has_target", &Unit::hasTarget)
.def_property_readonly("max_hit_points", &Unit::getMaxHitPoints) .def_property_readonly("max_hit_points", &Unit::getMaxHitPoints)
.def_property_readonly("progress", &Unit::getProgress) .def_property_readonly("progress", &Unit::getProgress)
.def_property_readonly("ability_id", &Unit::getAbilityID, "The AbilityID of currently used ability") .def_property_readonly("current_ability_id", &Unit::getCurrentAbilityID, "The AbilityID of currently used ability")
.def_property_readonly("facing", &Unit::getFacing) .def_property_readonly("facing", &Unit::getFacing)
.def_property_readonly("radius", &Unit::getRadius) .def_property_readonly("radius", &Unit::getRadius)
.def("hold_position", &Unit::holdPosition) .def("hold_position", &Unit::holdPosition)
......
...@@ -12,7 +12,7 @@ void define_unittype(py::module & m) ...@@ -12,7 +12,7 @@ void define_unittype(py::module & m)
.def_property_readonly("race", &UnitType::getRace) .def_property_readonly("race", &UnitType::getRace)
.def_property_readonly("movement_speed", &UnitType::getMovementSpeed) .def_property_readonly("movement_speed", &UnitType::getMovementSpeed)
.def_property_readonly("sight_range", &UnitType::getSightRange) .def_property_readonly("sight_range", &UnitType::getSightRange)
.def_property_readonly("tech_requirement", &UnitType::getTechRequirement) .def_property_readonly("required_structure", &UnitType::getRequiredStructure)
.def_property_readonly("is_valid", &UnitType::isValid) .def_property_readonly("is_valid", &UnitType::isValid)
.def_property_readonly("is_building", &UnitType::isBuilding) .def_property_readonly("is_building", &UnitType::isBuilding)
.def_property_readonly("is_combat_unit", &UnitType::isCombatUnit, "The unit is not any of the following: worker, supply provider, building, larva, egg") .def_property_readonly("is_combat_unit", &UnitType::isCombatUnit, "The unit is not any of the following: worker, supply provider, building, larva, egg")
......
...@@ -370,7 +370,7 @@ float Unit::getProgress() const ...@@ -370,7 +370,7 @@ float Unit::getProgress() const
return -1; return -1;
} }
sc2::AbilityID Unit::getAbilityID() const sc2::AbilityID Unit::getCurrentAbilityID() const
{ {
BOT_ASSERT(isValid(), "Unit is not valid"); BOT_ASSERT(isValid(), "Unit is not valid");
......
...@@ -52,7 +52,7 @@ public: ...@@ -52,7 +52,7 @@ public:
Unit getTarget() const; Unit getTarget() const;
CCHealth getMaxHitPoints() const; CCHealth getMaxHitPoints() const;
float getProgress() const; float getProgress() const;
sc2::AbilityID getAbilityID() const; sc2::AbilityID getCurrentAbilityID() const;
void holdPosition() const; void holdPosition() const;
void patrol(const CCPosition & targetPosition) const; void patrol(const CCPosition & targetPosition) const;
void stopDance() const; void stopDance() const;
......
...@@ -383,7 +383,7 @@ int UnitType::getSightRange() const ...@@ -383,7 +383,7 @@ int UnitType::getSightRange() const
return m_bot->Observation()->GetUnitTypeData()[m_type].sight_range; return m_bot->Observation()->GetUnitTypeData()[m_type].sight_range;
} }
sc2::UnitTypeID UnitType::getTechRequirement() const sc2::UnitTypeID UnitType::getRequiredStructure() const
{ {
return m_bot->Observation()->GetUnitTypeData()[m_type].tech_requirement; return m_bot->Observation()->GetUnitTypeData()[m_type].tech_requirement;
} }
...@@ -25,7 +25,7 @@ public: ...@@ -25,7 +25,7 @@ public:
int getMovementSpeed() const; int getMovementSpeed() const;
int getSightRange() const; int getSightRange() const;
sc2::UnitTypeID getTechRequirement() const; sc2::UnitTypeID getRequiredStructure() const;
bool isValid() const; bool isValid() const;
bool isBuilding() const; bool isBuilding() const;
......
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