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Add water refraction
And add some textures to the ground
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- shaders/basic.vert 8 additions, 2 deletionsshaders/basic.vert
- shaders/ground.frag 21 additions, 2 deletionsshaders/ground.frag
- shaders/surface.frag 47 additions, 1 deletionshaders/surface.frag
- shaders/surface.vert 2 additions, 0 deletionsshaders/surface.vert
- src/main.cpp 53 additions, 20 deletionssrc/main.cpp
- textures/dirt.tga 0 additions, 0 deletionstextures/dirt.tga
- textures/grass.tga 0 additions, 0 deletionstextures/grass.tga
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