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Commit 70bf07fe authored by David Bergström's avatar David Bergström
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Fix code style

parent d4ae9862
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...@@ -28,7 +28,7 @@ void define_unit(py::module & m) ...@@ -28,7 +28,7 @@ void define_unit(py::module & m)
.def_property_readonly("is_blip", &Unit::isBlip) .def_property_readonly("is_blip", &Unit::isBlip)
.def_property_readonly("target", &Unit::getTarget) .def_property_readonly("target", &Unit::getTarget)
.def_property_readonly("has_target", &Unit::hasTarget) .def_property_readonly("has_target", &Unit::hasTarget)
.def_property_readonly("max_hit_points", &Unit::getMaxHitPoints) .def_property_readonly("max_hit_points", &Unit::getMaxHitPoints)
.def("stop", &Unit::stop) .def("stop", &Unit::stop)
.def("attack_unit", &Unit::attackUnit) .def("attack_unit", &Unit::attackUnit)
.def("attack_move", &Unit::attackMove) .def("attack_move", &Unit::attackMove)
......
...@@ -10,7 +10,7 @@ void define_unittype(py::module & m) ...@@ -10,7 +10,7 @@ void define_unittype(py::module & m)
.def_property_readonly("unit_typeid", [](UnitType & unit_type) { return static_cast<sc2::UNIT_TYPEID>(unit_type.getAPIUnitType()); }) .def_property_readonly("unit_typeid", [](UnitType & unit_type) { return static_cast<sc2::UNIT_TYPEID>(unit_type.getAPIUnitType()); })
.def_property_readonly("name", &UnitType::getName) .def_property_readonly("name", &UnitType::getName)
.def_property_readonly("race", &UnitType::getRace) .def_property_readonly("race", &UnitType::getRace)
.def_property_readonly("movement_speed", &UnitType::getMovementSpeed) .def_property_readonly("movement_speed", &UnitType::getMovementSpeed)
.def_property_readonly("is_valid", &UnitType::isValid) .def_property_readonly("is_valid", &UnitType::isValid)
.def_property_readonly("is_building", &UnitType::isBuilding) .def_property_readonly("is_building", &UnitType::isBuilding)
.def_property_readonly("is_combat_unit", &UnitType::isCombatUnit, "The unit is not any of the following: worker, supply provider, building, larva, egg") .def_property_readonly("is_combat_unit", &UnitType::isCombatUnit, "The unit is not any of the following: worker, supply provider, building, larva, egg")
...@@ -44,4 +44,4 @@ void define_unittype(py::module & m) ...@@ -44,4 +44,4 @@ void define_unittype(py::module & m)
// Not implemented in CommandCenter // Not implemented in CommandCenter
//.def("whatBuilds", &UnitType::whatBuilds); //.def("whatBuilds", &UnitType::whatBuilds);
} }
\ No newline at end of file
...@@ -303,11 +303,11 @@ Unit Unit::getTarget() const ...@@ -303,11 +303,11 @@ Unit Unit::getTarget() const
BOT_ASSERT(isValid(), "Unit is not valid"); BOT_ASSERT(isValid(), "Unit is not valid");
BOT_ASSERT(hasTarget(), "Unit has no target"); BOT_ASSERT(hasTarget(), "Unit has no target");
//if unit has order, check tag of target of first order // if unit has order, check tag of target of first order
if(getUnitPtr()->orders.size() > 0){ if(getUnitPtr()->orders.size() > 0){
//t_id is set to the unit tag of the target // t_id is set to the unit tag of the target
CCUnitID t_id = getUnitPtr()->orders[0].target_unit_tag; CCUnitID t_id = getUnitPtr()->orders[0].target_unit_tag;
//IDAbot finds the unit with this tag // IDABot finds the unit with this tag
return m_bot->GetUnit(t_id); return m_bot->GetUnit(t_id);
} }
...@@ -344,4 +344,4 @@ CCHealth Unit::getMaxHitPoints() const ...@@ -344,4 +344,4 @@ CCHealth Unit::getMaxHitPoints() const
{ {
BOT_ASSERT(isValid(), "Unit is not valid"); BOT_ASSERT(isValid(), "Unit is not valid");
return m_unit->health_max; return m_unit->health_max;
} }
\ No newline at end of file
...@@ -50,7 +50,7 @@ public: ...@@ -50,7 +50,7 @@ public:
bool isBlip() const; bool isBlip() const;
bool hasTarget() const; bool hasTarget() const;
Unit getTarget() const; Unit getTarget() const;
CCHealth getMaxHitPoints() const; CCHealth getMaxHitPoints() const;
void stop () const; void stop () const;
void attackUnit (const Unit & target) const; void attackUnit (const Unit & target) const;
......
...@@ -23,7 +23,7 @@ public: ...@@ -23,7 +23,7 @@ public:
std::string getName() const; std::string getName() const;
CCRace getRace() const; CCRace getRace() const;
int getMovementSpeed() const; int getMovementSpeed() const;
bool isValid() const; bool isValid() const;
bool isBuilding() const; bool isBuilding() const;
......
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