IDAReplayObserver ================= .. class:: commandcenter.IDAReplayObserver This is a class for following a replay. Inherited methods: .. method:: on_game_start(self) This method is called when a replay has started, when you inherit it you have to call the parent's on_game_start method in order to make it work (see :ref:`replays`). .. method:: on_step(self) This method is called on every tick of the replay, when you inherit it you have to call the parent's on_step method in order to make it work (see :ref:`replays`). .. method:: on_game_end(self) This method is called when the replay has ended, when you inherit it you have to call the parent's on_game_start method in order to make it work (see :ref:`replays`). .. method:: on_unit_created(self) This method is called when the an unit is created, that includes when an unit leaves a refinery. This only works if replay perspective is not set to 0. .. method:: on_unit_destroyed(self) This unit is called when a unit is destroyed. Methods: .. method:: get_all_units(self) -> List[commandcenter.ReplayUnit] Retrieves a list of all visible units. .. method:: get_player_race(self, player_id) -> commandcenter.Race Returns the player's race. .. toctree::