#include "library.h" namespace py = pybind11; void define_util(py::module & mod) { py::module m = mod.def_submodule("util"); /* TODO: Maybe should be included in Point instead? CCTilePosition GetTilePosition(const CCPosition & pos); CCPosition GetPosition(const CCTilePosition & tile); UnitType GetTownHall(const CCRace & race, IDABot & bot); UnitType GetRefinery(const CCRace & race, IDABot & bot); UnitType GetSupplyProvider(const CCRace & race, IDABot & bot); */ // Redundant, just call Race.Terran.name instead //m.def("get_string_from_race", &Util::GetStringFromRace); m.def("dist", py::overload_cast<const Unit &, const Unit &>(&Util::Dist)); m.def("dist", py::overload_cast<const Unit &, const CCPosition &>(&Util::Dist)); m.def("dist", py::overload_cast<const CCPosition &, const CCPosition &>(&Util::Dist)); }