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......@@ -13,7 +13,7 @@ UnitInfoManager::UnitInfoManager(IDABot & bot)
void UnitInfoManager::onStart()
{
updateUnitInfo();
}
void UnitInfoManager::onFrame()
......
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#include "Common.h"
#include "IDABot.h"
#include "MyAgent.h"
#include "Util.h"
#include "sc2utils/sc2_manage_process.h"
#include "sc2api/sc2_api.h"
#include "TechTreeImproved.h"
int main(int argc, char* argv[])
{
......@@ -22,7 +24,8 @@ int main(int argc, char* argv[])
sc2::Difficulty enemyDifficulty = sc2::Difficulty::Easy;
// Add the custom bot, it will control the players.
IDABot bot1;
MyAgent bot1;
//IDABot bot1;
//IDABot bot2;
// WARNING: Bot logic has not been thorougly tested on step sizes > 1
......
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