From fe75150fae6e0aecb0d87a442749e9bd7dbe3cf8 Mon Sep 17 00:00:00 2001
From: Erik Ahlroth <eriah592@student.liu.se>
Date: Thu, 10 Oct 2019 16:27:48 +0200
Subject: [PATCH] Updated Unit.cpp. *Removed ensuring there is a target in
 getTarget(), which solves a crash when debugging during runtime

---
 src/Unit.cpp | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/src/Unit.cpp b/src/Unit.cpp
index d20d062fb..7316c0801 100644
--- a/src/Unit.cpp
+++ b/src/Unit.cpp
@@ -328,9 +328,6 @@ void Unit::ability(sc2::AbilityID ability, const Unit& target) const
 Unit Unit::getTarget() const
 {
     BOT_ASSERT(isValid(), "Unit is not valid");
-    if (!hasTarget()){
-	return NULL
-    }
 
     // if unit has order, check tag of target of first order
     if(getUnitPtr()->orders.size() > 0){
-- 
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