diff --git a/docs/idabot.rst b/docs/idabot.rst
index f75191563a44a87b9bb97678a7864fa365152723..31864ba8000e44e0002e2c8bcaef839057a34066 100644
--- a/docs/idabot.rst
+++ b/docs/idabot.rst
@@ -64,3 +64,5 @@ IDABot
    .. autoattribute:: current_supply
 
    .. autoattribute:: max_supply
+
+   .. autoattribute:: current_frame
diff --git a/docs/unit.rst b/docs/unit.rst
index b5e94e274ccf8c9e37afaf2f3a852dde363f4adb..f4debdf359ed50ac6204d74becfb393e07becd35 100644
--- a/docs/unit.rst
+++ b/docs/unit.rst
@@ -25,6 +25,10 @@ Unit
    .. autoattribute:: hit_points 
    .. autoattribute:: id 
    .. autoattribute:: is_alive 
+   .. autoattribute:: is_blip
+
+      Returns true if unit is a "blip" - a ping on the map.
+
    .. autoattribute:: is_being_constructed 
       
       Returns build_progress > 0
@@ -52,6 +56,10 @@ Unit
    .. autoattribute:: unit_type 
    .. autoattribute:: weapon_cooldown 
 
+   .. attribute:: Unit.target
+
+      Returns target if unit has one, otherwise will fail the assertion (make sure not to call this unless certain that the unit has a target!).
+
    Methods:
 
    .. automethod:: stop
@@ -68,4 +76,7 @@ Unit
    .. automethod:: train
    .. automethod:: research
    .. automethod:: morph
+   .. method:: Unit.has_target
+
+      Returns True if the target has a valid target and False otherwise.