diff --git a/docs/index.rst b/docs/index.rst index 7ad8330879a10368034c4859580d8eae21cebd1e..9d98af2698272202e03421ad264dc59cf8e76763 100644 --- a/docs/index.rst +++ b/docs/index.rst @@ -24,7 +24,7 @@ Table of contents :maxdepth: 3 gettingstarted - managers + perception idabot unit types diff --git a/docs/perception.rst b/docs/perception.rst index e7fdceaa675a9d7de9ab9f84cb29317b7f2d5226..c1432719e8e9698c4a0b10b057b8aec493ef8aeb 100644 --- a/docs/perception.rst +++ b/docs/perception.rst @@ -1,15 +1,12 @@ -Managers -======== +Perception +========== -.. TODO: Rename *Manager to BaseLocation +There are several classes related to processing information about the game +state and the input from Starcraft. All these classes are taken more or less +directly from the original `CommandCenter`_, but we have left all +decision-making to the user of the API. -The original `CommandCenter`_ bot uses managers to do everything, having -managers manage workers, building, controlling military etc. In this API we -have removed all the control related managers and only kept the managers -related to helping process input information, leaving the decision-making to -the user of the API. - -.. _CommandCenter: https://github.com/davechurchill/commandcenter +-.. _CommandCenter: https://github.com/davechurchill/commandcenter Here is a full list of all managers: