diff --git a/src/TechTreeImproved.cpp b/src/TechTreeImproved.cpp
index 4798b9ed8de948e11ae08be9801abd11eccee906..74f85376630914e1780250a5d5144f1a83e9bb3a 100644
--- a/src/TechTreeImproved.cpp
+++ b/src/TechTreeImproved.cpp
@@ -52,7 +52,7 @@ void add_requirement(BuildDescription & description, json & requirement)
 
 void parse_build_description(BuildDescription & description, json & build_item)
 {
-    description.resulting_type = build_item["unit"];
+    description.result_type = build_item["unit"];
 
     if (build_item.find("requires") != build_item.end())
     {
@@ -78,14 +78,14 @@ void TechTreeImproved::parse_unit(json::iterator it)
             description.producer_type = producer_id;
             parse_build_description(description, build_item);
 
-            if (result_to_data.count(description.resulting_type) > 0)
+            if (result_to_data.count(description.result_type) > 0)
             {
-                std::cout << "Found more than one way to build " << sc2::UnitTypeToName(description.resulting_type) << " (" << (unsigned int) description.resulting_type << ")" << std::endl;
-                result_to_data[description.resulting_type].push_back(description);
+                //std::cout << "Found more than one way to build " << sc2::UnitTypeToName(description.result_type) << " (" << (unsigned int) description.result_type << ")" << std::endl;
+                result_to_data[description.result_type].push_back(description);
             }
             else
             {
-                result_to_data[description.resulting_type] = { description };
+                result_to_data[description.result_type] = { description };
             }
         }
     }
diff --git a/src/TechTreeImproved.h b/src/TechTreeImproved.h
index 234a1e5cfe55bc26410908846837443fe1bbab97..1c01572f890bdfb164c36e8fc2cdf9ae33be02cc 100644
--- a/src/TechTreeImproved.h
+++ b/src/TechTreeImproved.h
@@ -11,7 +11,7 @@
 struct BuildDescription
 {
     sc2::UNIT_TYPEID producer_type;
-    sc2::UNIT_TYPEID resulting_type;
+    sc2::UNIT_TYPEID result_type;
     sc2::AbilityID ability_used;
     float time;