From 935ad5acde801102c84f1809252e27054320850b Mon Sep 17 00:00:00 2001
From: Erik Ahlroth <eriah592@student.liu.se>
Date: Fri, 18 Oct 2019 13:42:53 +0200
Subject: [PATCH] Updated Unit.cpp. *Removed ensuring there is a target in
 getTarget(), which solves a crash when debugging during runtime

---
 src/Unit.cpp | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/Unit.cpp b/src/Unit.cpp
index 0bb94a9..7316c08 100644
--- a/src/Unit.cpp
+++ b/src/Unit.cpp
@@ -328,7 +328,6 @@ void Unit::ability(sc2::AbilityID ability, const Unit& target) const
 Unit Unit::getTarget() const
 {
     BOT_ASSERT(isValid(), "Unit is not valid");
-    BOT_ASSERT(hasTarget(), "Unit has no target");
 
     // if unit has order, check tag of target of first order
     if(getUnitPtr()->orders.size() > 0){
-- 
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