diff --git a/docs/replays.rst b/docs/replays.rst
index e69de29bb2d1d6434b8b29ae775ad8c2e48c5391..c6af956e47fc4b5f718d94cc289f163a179f075f 100644
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+Replays
+=======
+This page will describe two different techniques for handling replays. The
+first technique parses the information saved in the replay file. The secund
+uses the information in the replay file to actually replay the game. The
+different techniques have serten advetedeges and disadvantages.
+
+
+
+SC2Reader
+---------
+SC2Reader_ is a library that can be used to implement the first technique.
+
+Here is a short example that uses SC2Reader to extract the build order.
+
+
+.. _SC2Reader: https://github.com/ggtracker/sc2reader
+
+.. code-block:: python
+
+    import sc2reader
+    import json
+    from sc2reader.factories import SC2Factory
+
+    # The path to the replays
+    PATH = "../Replays"
+
+    def main():
+        # Creates a generator of all the replays in the dictionary
+        replays = sc2reader.load_replays(PATH, load_level=3)
+        games = []
+        # Loops through every relay
+        for replay in replays:
+            building_order = []
+            if is_terran_vs_terran(replay):
+                # Loops through every event
+                for event in replay.events:
+                    # Check if the event is that a building is crated
+                    if type(event) == sc2reader.events.tracker.UnitInitEvent:
+                        if event.unit.name not in building_order:
+                            building_order.append(event.unit.name)
+                games.append(building_order)
+        return games
+
+
+    def is_terran_vs_terran(replay):
+        try:
+            return sc2reader.constants.LOCALIZED_RACES[replay.players[0].play_race] == "Terran" \
+               and sc2reader.constants.LOCALIZED_RACES[replay.players[1].play_race] == "Terran"
+        except(KeyError):
+            return False
+
+    if __name__ == '__main__':
+        games = main()
+        text = json.dumps(games)
+        print("Res: " + text)
+
+
+SC2Reader has good documation_ that also describe what information
+could be found. `What is in a Replay`_ and Events_ gives a good idea
+if the information you want could be colleced whithe SC2Reader.
+
+.. _documation: https://sc2reader.readthedocs.io/en/latest/index.html
+.. _What is in a Replay: https://sc2reader.readthedocs.io/en/latest/articles/whatsinareplay.html
+.. _Events: https://sc2reader.readthedocs.io/en/latest/events/index.html
+
+ReplayObserver
+--------------
+This is the second technique it is much like using a bot but whit the diffrens
+that no action can be preform just observations
+
+
+.. code-block:: python
+
+    from library import *
+
+
+    class MyObserver(ReplayObserver):
+        def __init__(self):
+            ReplayObserver.__init__(self)
+
+        def on_game_start(self):
+            ReplayObserver.on_game_start(self)
+
+        def on_step(self):
+            ReplayObserver.on_step(self)
+
+
+    def main():
+        coordinator = Coordinator(r"D:\StarCraft II\Versions\Base69232\SC2_x64.exe")
+        print(coordinator.load_replay_list("D:\\Replays\\"))
+        coordinator.add_replay_observer(MyObserver())
+        while coordinator.update():
+            pass
+
+
+    if __name__ == "__main__":
+        main()
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