diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 683bc1d702c22478cfe65a64cc2f9ae4ea501381..f520d8fd8eac0b4857370d6f8e81b9968a196d87 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -29,6 +29,7 @@ target_include_directories(common_lib PUBLIC ${GLUT_INCLUDE_DIRS} ${GLEW_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/../common # Common directory + ${CMAKE_CURRENT_SOURCE_DIR}/../common/Linux/ ) # Link necessary libraries to the common library diff --git a/src/Camera.h b/src/Camera.h index 6a62c34af03af951626561ee72d8f215b62bef3e..b2dcac527b0e07412a6fd684638701311488d70c 100644 --- a/src/Camera.h +++ b/src/Camera.h @@ -3,7 +3,8 @@ #define CAMERA_H #include "VectorUtils4.h" // Assuming this defines vec3, mat4, etc. -#include <GL/glut.h> +#include "MicroGlut.h" +//#include <GL/glut.h> // Camera class encapsulating all camera-related data and methods class Camera { diff --git a/src/main.cpp b/src/main.cpp index af5343cbabe0695aa00208722dd5ba92c466a8f7..c342b67ebeb6fb0d7befec8eae943d3ef843acd4 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -9,8 +9,9 @@ #include <chrono> #include <cstdlib> // For exit() -#include <GL/glew.h> -#include <GL/freeglut.h> +//#include <GL/glew.h> +//#include <GL/freeglut.h> +#include "MicroGlut.h" #include "GL_utilities.h" #include "PCISPH_sim.h" // Header for CUDA function declarations @@ -92,12 +93,12 @@ void renderBorder() (void*)0 // Offset to the position data ); + glBindBuffer(GL_ARRAY_BUFFER, 0); // Draw boundary particles as points glDrawArrays(GL_POINTS, 0, NUM_BOUNDARY_PARTICLES); // Disable vertex attribute glDisableVertexAttribArray(positionAttribLoc); - glBindBuffer(GL_ARRAY_BUFFER, 0); } @@ -119,12 +120,13 @@ void renderFluid() (void*)0 // Offset to the position data ); + glBindBuffer(GL_ARRAY_BUFFER, 0); + // Draw fluid particles as points glDrawArrays(GL_POINTS, 0, NUM_PARTICLES); // Disable vertex attribute glDisableVertexAttribArray(positionAttribLoc); - glBindBuffer(GL_ARRAY_BUFFER, 0); }